![]()
I’ve played around briefly with both, and my personal fave is ProtoPie - though my biggest concern is that when talking about skill development, it’s not as popular yet, so I’m not sure if it’s right to perceive it a ‘waste of time’ in that sense. Principle seems to be the industry standard, but ProtoPie is quickly gaining popularity with it’s (in my opinion) way simpler and structured approach to animation. To showcase that, I’ve decided to explore the world of micro-interactions, and overall animation of the UI screens I design. I’d like to elevate the fidelity of the prototypes I create for my clients, to a level where interaction is as natural as possible. No need for wireframing or shitty mockups, just get to hi-fi prototyping right away. ![]() The most important reason people chose ProtoPie is: As the interface is very clean and simple, it enables you to create interactions by combining objects, triggers and responses just like that. ![]() Therefore providing the client with a product of high-fidelity is from utter importance for me. ProtoPie is ranked 1st while Principle is ranked 12th. ProtoPie is the easiest tool used to turn your UI/UX design ideas into highly interactive prototypes for mobile. Drag Progress and Tap Background 0:07:44 12. My work consists mainly and heavily on creating interactive prototypes of app/web flows, redesigns, etc. Getting Started with Principle 0:15:37 02. I'm mainly a Sketch user, but XD is more and more feeling like the better/cleaner/faster choice recently. #Protopie vs principle softwareI just got the green light on purchasing such animation/prototyping software, and I’d love to hear constructive feedback/pro’s and con’s/general advice on which software to choose, based on your professional experience with it. When I need icons that are not available in SF Symbols, I use The Noun Project.I'm pretty new in this community, so I'm going to be straightforward with my question.Ī little context about me and my situation - I’m a UX/UI designer, working in a CPH-based design studio.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |